"The Church of Demonology is an anvil that has worn out many hammers. Will you take up the path of righteousness, or will you be worn out?"
Level | Icon | Bonuses | Effect |
---|---|---|---|
The Power of Krong compels you - GET OUT! Demons, I saayyyy.. GET OUT! |
+1 | Chance to instill fear on target (greater on demons). Chance to knock back objects such as vending machine and levers. | |
As the beatings continue, your moral improves. Fighting demons has a chance to send you into a righteous fury, enhancing your ability to defeat evil. On the downside, this also really hurts. |
+1 | 35% chance of receiving Fervor of the Flagellant on attack or when attacked against demons. | |
You put your Demonologist hands in, you put your Demonologist hands out and shake it all about, as long as you stay IN the circle they shouldn't be able to hurt you. |
+1 | Ability: Celestial Circle | |
Suffer your enemies with the Barbeque of the The Pits as you wreath yourself in the fire of demons. |
-3 | ||
Oh, the power that can be yours! Summon a pack of demonic denizens to do your bidding. (And watch out as 'cause this deal is getting worse all the time.) |
-2 | ||
Unleash abyssal fire on your equipment to cleanse it of its corruption. (Fortunately, the fires of Heck are not hot enough to damage your items.) |
+3 -6 | ||
The Abyss has looked back into you and taken up residence on your couch. It doesn't even take out the trash. Sometimes .... It takes over. |
+4 +4 -4 +1 +1 |
Ability: No, You Are The Demon
Demon Form: +3 Crushing, -3 Hyperborean Resistance, -3 Righteous resistance, +10 Burliness, -15 Sagacity, -15 Savvy, -20 Mana, +5 Melee Power, -10 Magic Power, +5 Armour Absorption, -10 Mana Regeneration Bonus |
All skills | ||||||||
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Original skills | ||||||||
Realm of the Diggle Gods Skills | ||||||||
You Have To Name The Expansion Pack Skills | ||||||||
Conquest of the Wizardlands Skills | ||||||||
Removed Skills | ||||||||